Your Cart

Your cart is empty.

Search

Session not detected.

TAR News Archive

A collection of our news articles and updates, spanning over 20 years!


Legacy News #2080

It's been a long and rainy independece day here, just like every other year. That's another reason to play really old games.

As you might have noticed, I'm experiencing with GOG.com ads here. It doesn't pay per click, and when it pays it doesn't pay much, but I'm really impressed with their effort. I think the future of old gaming lies in this kind of effort, offering downloads and support for those games we can't find in stores, for a fair price, working on a modern PC, along with an active...

Legacy News #2079

It's friday's early morning. Time to start downloading beforehand what you'll be playing on this pro-longed weekend. Pick carefully: you have a full three days to play non-stop, as monday you're staying at home. Yeah, monday's Independence Day here in Brazil! Surely it must be Independence Day in your country too right?

I was just noticing how little brazillian abandonware sites exist, but this week another one applied for membership, it's already the second. They forgot to link back to us...

Legacy News #2078

A new batch for all you 8-bit enthusiasts! It's nice to see Abandoned Gamesroom back in the update list, I haven't seen them for a very long time until recently.

It's strange how all of these sites kind of feels travelling - you meet new friends; some stay, some you never see again and some surprise you by coming back when you least expect it.

Anyways, found a nice notice on the ISO Art website, which should prod all teen kids out there; "You're spoiled kid!":


Eyeball City, Utopia (AP) --

We didn't have any fancy Sony Playstation video games with high-resolution 3-D graphics! We had the Atari 2600! With games like "Space Invaders" and "asteroids" and the graphics sucked! Your guy was a
little square! You actually had to use your imagination! And there were no multiple levels or screens, it was just one screen forever! And you could never win. The game just kept getting harder and harder and faster and faster until you died! Just like LIFE!


So true, even though I wasn't born when the original 2600 came out - I was more of a NES and C64/Amiga-kid back in those days, but I still have great respect and understanding for those whose been in "this business" for longer than I have.

So kids, "stay a while and listen" next time your enthustiastic dad, uncle or perhaps even grand dad/mother wants to tell you about how they had it back in the "dark ages" of gaming - You *will* learn alot!

Until next time,

- remember to listen and stay retro

Next | Last